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DESCRIPTION: We’re back this week with David Dozoretz, who did the pioneering pre-visualization work on the first “Mission: Impossible” and returned for the third and fourth films. This week he talks about the evolution of pre-vis from the first to fourth movie, working on JJ’s “Star Trek” movie, and gives us great stories about “Jurassic Park,” “Disclosure,” and “Forrest Gump.” Plus why the first movie is his favorite! Released January 1st, 2021.

SHOW NOTES: The following screen grabs are from the pre-visualization created by David Dozoretz for “Mission: Impossible” (1996). Copyright belongs to Paramount Pictures...

As discussed in the interview, here’s the virtual reality scene from “Disclosure” (1994) that David worked on...

Also mentioned in the episode, here are the “Jurassic Park” go motion tests by Phil Tippett...

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And test footage of the unused dragon created by Jim Henson’s Creature Shop for “Dragonheart”...

We talk about Crash McCreery in the episode as well. Here’s a collection of some of his concept art from “Edward Scissorhands,” “Jurassic Park,” “Batman Returns,” “Terminator 2,” and “A.I. Artificial Intelligence”...

As mentioned on the show, here’s VFX artist Todd Vaziri’s investigation into the face replacement in “Mission: Impossible.” Click through to read the whole thread...

Also mentioned, here’s Todd’s thread on “Terminator 2.” Click through to read the whole thing...

And here’s Todd’s thread on “Predator.” Click through to read it all...